Structural Table for the Development of Gamification Strategies – STDGS: a proposed teaching-pedagogical resource for gamified learning solutions

Gamification, a methodology based on the insertion of elements, mechanics, design and/or game narrative in other contexts, presents itself as an active methodology option capable of keeping the student motivated and engaged in their learning process. As few works about gamification assume the practi...

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Detalles Bibliográficos
Autores: Fraga, Vinicius Munhoz, Braga, Eduardo dos Santos de Oliveira, Almeida, Caio Marlon da Silva de, Fonseca, Taís Pereira da, Pereira, Marcus Vinicius
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2022
País:Brasil
Institución:Universidade Federal de Itajubá (UNIFEI)
Repositorio:Research, Society and Development
Idioma:portugués
OAI Identifier:oai:ojs.pkp.sfu.ca:article/31746
Acceso en línea:https://rsdjournal.org/index.php/rsd/article/view/31746
Access Level:acceso abierto
Palabra clave:Gamificação
Elementos de jogos
Ensino
Motivação
Engajamento.
Gamification
Game Elements
Teaching
Motivation
Engagement.
Gamificación
Elementos del Juego
Enseñanza
Motivación
Compromiso.
Descripción
Sumario:Gamification, a methodology based on the insertion of elements, mechanics, design and/or game narrative in other contexts, presents itself as an active methodology option capable of keeping the student motivated and engaged in their learning process. As few works about gamification assume the practical character of changing the methodological perspective from passive to active, it worries us to know how the teacher can develop a gamification strategy so that motivation and engagement favor the leading role by the students. To answer this question, this article presents the Structural Table for the Development of Gamification Strategies (STDGS) as a didactic-pedagogical resource that allows the teacher to organize and structure a methodological gamification strategy that combines game elements, motivation, engagement and models motivational learning. STDGS presents a structural plan and an organizational plan in order to establish the necessary relationships for a gamified methodological structure that does not focus only on entertainment and effectively favors the learning of students. From this perspective, we understand that it is a valuable resource for teachers who aim to develop gamification strategies, although it can be improved according to the teachers’ needs.