Sociability and play on location-based social networks: dynamics of interaction and the Foursquare badge system
This paper discusses the relationship between play and sociabilityregarding the location-based application Foursquare, according to the hypothesisthat the interaction between user and application creates layers of meaning,evoking what we may classify as redefinition of the idea of place, hence produ...
| Autores: | , |
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| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2013 |
| País: | Brasil |
| Institución: | Escola Superior de Propaganda e Marketing (ESPM) |
| Repositorio: | Comunicação, Mídia e Consumo (Online) |
| Idioma: | portugués |
| OAI Identifier: | oai:ojs.revistacmc.espm.br:article/433 |
| Acceso en línea: | https://revistacmc.espm.br/revistacmc/article/view/433 |
| Access Level: | acceso abierto |
| Palabra clave: | Sociability. Play. Materiality. Foursquare. Sociabilidad. Juego. Materialidad. Foursquare. Sociabilidade Jogo Materialidade Foursquare. |
| Sumario: | This paper discusses the relationship between play and sociabilityregarding the location-based application Foursquare, according to the hypothesisthat the interaction between user and application creates layers of meaning,evoking what we may classify as redefinition of the idea of place, hence producingwhat we consider to be a fabricated sociability. This idea ensues that the socialinteraction engaged through a specific platform comprehends not only elementsfrom generic social models, but also draws further from the material specificitiesof the platform. Such dynamics induce the need to review previous theoreticalpropositions concerning the interactional process. |
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