Uma arquitetura paralela para a renderização de múltiplos pontos de vista
We present a parallel architecture to e_ciently render multiple viewpoints on a cluster of GPUs. Our approach employs a light _eld renderer to reconstruct the desired views from a set of images of the scene. To allow the rendering of dynamic datasets, we sample the models for every frame, instead of...
| Autor: | |
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| Tipo de recurso: | tesis de maestría |
| Estado: | Versión publicada |
| Fecha de publicación: | 2008 |
| País: | Brasil |
| Institución: | Universidade Federal de Minas Gerais (UFMG) |
| Repositorio: | Repositório Institucional da UFMG |
| Idioma: | portugués |
| OAI Identifier: | oai:repositorio.ufmg.br:1843/RVMR-7L6PDK |
| Acceso en línea: | http://hdl.handle.net/1843/RVMR-7L6PDK |
| Access Level: | acceso abierto |
| Palabra clave: | arquitetura paralela Computação gráfica Processamento paralelo (Computadores) Computação Arquitetura de computador |
| Sumario: | We present a parallel architecture to e_ciently render multiple viewpoints on a cluster of GPUs. Our approach employs a light _eld renderer to reconstruct the desired views from a set of images of the scene. To allow the rendering of dynamic datasets, we sample the models for every frame, instead of sampling once and storing the resulting images in a bu_er. At the same time, our parallelization allows each view to use any of the generated samples, avoiding redundant work. The e_cieny of the solution was inspected through mathematical models and validated by measurements of speedup and e_ciency. We concluded that the proposed solution is scalable and can support rendering at interactive rates. |
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