Enunciative “looping effects” in Discourse Analysis and their legitimating function

This paper is focused on a discussion on the concept of enunciative looping effects (MAINGUENEAU, 1989), understood as how the text establishes a scene that the enunciative activity simultaneously produces and assumes in order to legitimate itself. The corpus selected for analysis were those discour...

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Detalhes bibliográficos
Autor: Rocha, Décio
Formato: artículo
Estado:Versión publicada
Fecha de publicación:2011
País:Brasil
Recursos:Universidade do Sul de Santa Catarina (UNISUL)
Repositorio:Linguagem em (Dis)curso (Online)
Idioma:portugués
OAI Identifier:oai:portaldeperiodicos.animaeducacao.com.br:article/606
Acesso em linha:https://portaldeperiodicos.animaeducacao.com.br/index.php/Linguagem_Discurso/article/view/606
Access Level:acceso abierto
Palavra-chave:Enunciation
Enunciative looping effects
Device
Videogames
Enunciación
Efectos de enlaces enunciativos
Dispositivo
Videojuegos
Enunciação
Enlaçamentos
Videojogos
Descrição
Resumo:This paper is focused on a discussion on the concept of enunciative looping effects (MAINGUENEAU, 1989), understood as how the text establishes a scene that the enunciative activity simultaneously produces and assumes in order to legitimate itself. The corpus selected for analysis were those discourses in the printed media that deal with videogames in Portuguese and in French, in order to demonstrate how, through the use of the concept mentioned above, a more adequate treatment of the articulation that one verifies between enunciation and what was stated is possible from the analysis of different devices – discursive locution, topography, chronography, ethos, linguistic code – that define a given positioning inside a discursive field.