MULTIMODAL DIGITAL GAMES AND RPG: Environmental awareness experiencies using game-based educational resources

This work presents the experiencies using a multimodal digital game and a Role-playing game's application in a thematic envolving students in the sustainable use of water and water resources. The project involved students from the final years from the public Elementary school, and students from...

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Detalles Bibliográficos
Autores: Ferrari Barbosa, Débora Nice, Martins, Rosemari Lorenz, Junior, Norberto Khun
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2018
País:Brasil
Institución:Universidade Federal do Tocantins (UFT)
Repositorio:Revista Observatório
Idioma:portugués
OAI Identifier:oai:ojs.revista.uft.edu.br:article/4069
Acceso en línea:https://sistemas.uft.edu.br/periodicos/index.php/observatorio/article/view/4069
Access Level:acceso abierto
Palabra clave:Digital games
multimodality
Role-playing games
pedagogical practices
Juegos digitales
Multimodalidad
Prácticas pedagógicas
Jogos digitais
multimodalidade
práticas pedagógicas
jogos digitais
Descripción
Sumario:This work presents the experiencies using a multimodal digital game and a Role-playing game's application in a thematic envolving students in the sustainable use of water and water resources. The project involved students from the final years from the public Elementary school, and students from the private High School, both in the Vale do Rio dos Sinos region. The results show that learning from the applied pedagogical practice involving interactions in the multimodal digital game, improved students' understanding of their own environmental awareness and stimulating collaboration.