MamuLEDs: Mixed Reality meets Mamulengo
Techniques of Virtual, Augmented, and Mixed Reality (VR, AR, MR) have been used for puppet theater in different cultural contexts around the world. However, we are not yet aware of the use of these techniques in the Brazilian Northeast Popular Puppet Theater, a tradition known in Pernambuco as Mamul...
| Autores: | , , , , |
|---|---|
| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2020 |
| País: | Brasil |
| Institución: | Sociedade Brasileira de Computação (SBC) |
| Repositorio: | Journal on Interactive Systems |
| Idioma: | inglés |
| OAI Identifier: | oai:journals-sol.sbc.org.br:article/771 |
| Acceso en línea: | https://journals-sol.sbc.org.br/index.php/jis/article/view/771 |
| Access Level: | acceso abierto |
| Palabra clave: | Mixed Reality Hand Tracking Mamulengo MamuLED Puppetry |
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MamuLEDs: Mixed Reality meets MamulengoMixed RealityHand TrackingMamulengoMamuLEDPuppetryTechniques of Virtual, Augmented, and Mixed Reality (VR, AR, MR) have been used for puppet theater in different cultural contexts around the world. However, we are not yet aware of the use of these techniques in the Brazilian Northeast Popular Puppet Theater, a tradition known in Pernambuco as Mamulengo. We present here a system developed for “The Quarrel Between the Real Puppet and the Virtual Puppet,” a sketch created for the class Realidade Virtual e Aumentada of Computer Science program at CIn-UFPE. This paper aims to investigate how VR/AR/MR techniques can contribute to the creation of mamulengo shows. We used the method of qualitative case study, analyzing the audiovisual records of essays and presentation, the software solution developed in Unity 3D, and the data collected from a focus group interview with puppeteers. This study identified as weaknesses of our system: the hand tracking unreliability and the lack of tactile feedback, causing discomfort in experienced puppeteering professionals. As strengthens of the system, we found that the technology aroused interest because of its potential for expanding the options of tools available for popular puppetry shows creation in current times.Brazilian Computer Society2020-10-08info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://journals-sol.sbc.org.br/index.php/jis/article/view/77110.5753/jis.2020.771Journal of Interactive Systems; v. 11 n. 1 (2020); 12-26Journal on Interactive Systems; Vol. 11 No. 1 (2020); 12-262763-771910.5753/jis.2020reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://journals-sol.sbc.org.br/index.php/jis/article/view/771/866Copyright (c) 2020 Jarbas Jácome, Maria Oliveira, Fernando Alvim, Veronica Teichrieb, Geber Ramalhoinfo:eu-repo/semantics/openAccessJácome, JarbasOliveira, MariaAlvim, FernandoTeichrieb, VeronicaRamalho, Geber2023-10-12T20:48:19Zoai:journals-sol.sbc.org.br:article/771Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2025-01-10T10:08:13.931343Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false |
| dc.title.none.fl_str_mv |
MamuLEDs: Mixed Reality meets Mamulengo |
| title |
MamuLEDs: Mixed Reality meets Mamulengo |
| spellingShingle |
MamuLEDs: Mixed Reality meets Mamulengo Jácome, Jarbas Mixed Reality Hand Tracking Mamulengo MamuLED Puppetry |
| title_short |
MamuLEDs: Mixed Reality meets Mamulengo |
| title_full |
MamuLEDs: Mixed Reality meets Mamulengo |
| title_fullStr |
MamuLEDs: Mixed Reality meets Mamulengo |
| title_full_unstemmed |
MamuLEDs: Mixed Reality meets Mamulengo |
| title_sort |
MamuLEDs: Mixed Reality meets Mamulengo |
| dc.creator.none.fl_str_mv |
Jácome, Jarbas Oliveira, Maria Alvim, Fernando Teichrieb, Veronica Ramalho, Geber |
| author |
Jácome, Jarbas |
| author_facet |
Jácome, Jarbas Oliveira, Maria Alvim, Fernando Teichrieb, Veronica Ramalho, Geber |
| author_role |
author |
| author2 |
Oliveira, Maria Alvim, Fernando Teichrieb, Veronica Ramalho, Geber |
| author2_role |
author author author author |
| dc.subject.por.fl_str_mv |
Mixed Reality Hand Tracking Mamulengo MamuLED Puppetry |
| topic |
Mixed Reality Hand Tracking Mamulengo MamuLED Puppetry |
| description |
Techniques of Virtual, Augmented, and Mixed Reality (VR, AR, MR) have been used for puppet theater in different cultural contexts around the world. However, we are not yet aware of the use of these techniques in the Brazilian Northeast Popular Puppet Theater, a tradition known in Pernambuco as Mamulengo. We present here a system developed for “The Quarrel Between the Real Puppet and the Virtual Puppet,” a sketch created for the class Realidade Virtual e Aumentada of Computer Science program at CIn-UFPE. This paper aims to investigate how VR/AR/MR techniques can contribute to the creation of mamulengo shows. We used the method of qualitative case study, analyzing the audiovisual records of essays and presentation, the software solution developed in Unity 3D, and the data collected from a focus group interview with puppeteers. This study identified as weaknesses of our system: the hand tracking unreliability and the lack of tactile feedback, causing discomfort in experienced puppeteering professionals. As strengthens of the system, we found that the technology aroused interest because of its potential for expanding the options of tools available for popular puppetry shows creation in current times. |
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2020 |
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2020-10-08 |
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info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
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article |
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publishedVersion |
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https://journals-sol.sbc.org.br/index.php/jis/article/view/771 10.5753/jis.2020.771 |
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https://journals-sol.sbc.org.br/index.php/jis/article/view/771 |
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10.5753/jis.2020.771 |
| dc.language.iso.fl_str_mv |
eng |
| language |
eng |
| dc.relation.none.fl_str_mv |
https://journals-sol.sbc.org.br/index.php/jis/article/view/771/866 |
| dc.rights.driver.fl_str_mv |
Copyright (c) 2020 Jarbas Jácome, Maria Oliveira, Fernando Alvim, Veronica Teichrieb, Geber Ramalho info:eu-repo/semantics/openAccess |
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Copyright (c) 2020 Jarbas Jácome, Maria Oliveira, Fernando Alvim, Veronica Teichrieb, Geber Ramalho |
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openAccess |
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application/pdf |
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Brazilian Computer Society |
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Brazilian Computer Society |
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Journal of Interactive Systems; v. 11 n. 1 (2020); 12-26 Journal on Interactive Systems; Vol. 11 No. 1 (2020); 12-26 2763-7719 10.5753/jis.2020 reponame:Journal on Interactive Systems instname:Sociedade Brasileira de Computação (SBC) instacron:SBC |
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Sociedade Brasileira de Computação (SBC) |
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SBC |
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SBC |
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Journal on Interactive Systems |
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Journal on Interactive Systems |
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Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC) |
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jis@sbc.org.br |
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