Searching for VRCinema. From proto-immersive to immersive cinema
The aim of this paper is to show that, it is with the introduction of VRCinema when a more precise immersive phase starts. For though, mainly a qualitative methodology has been applied, based on a content analysis of the main authors dealing with the history of the elements related to the immersive...
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| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2016 |
| País: | Brasil |
| Institución: | Universidade Estadual de Londrina (UEL) |
| Repositorio: | Discursos Fotográficos |
| Idioma: | español |
| OAI Identifier: | oai:ojs.pkp.sfu.ca:article/21252 |
| Acceso en línea: | https://ojs.uel.br/revistas/uel/index.php/discursosfotograficos/article/view/21252 |
| Access Level: | acceso abierto |
| Palabra clave: | Virtual reality cinema Immersive cinema Screens Audience Photography Visual communication Técnicas Cinematográficas. Realidade Virtual. Cinema Imersivo. |
| Sumario: | The aim of this paper is to show that, it is with the introduction of VRCinema when a more precise immersive phase starts. For though, mainly a qualitative methodology has been applied, based on a content analysis of the main authors dealing with the history of the elements related to the immersive triangle cinema screens, formats and audiences, which have approached to a VRCinema definition. |
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