The cosplay scene: bonds and production of subjectivity

 This paper is part of a broader research named "Comunicação, consumo e memória: Cosplay e culturas juvenis" (free translation: Communication, consumption and memory: Cosplay and youth cultures), an on-going study at the PPGCOM-ESPM-SP, and analyses the partial findings of an initial inves...

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Detalles Bibliográficos
Autor: Ferrari Nunes, Mônica Rebecca
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2013
País:Brasil
Institución:Pontifícia Universidade Católica do Rio Grande do Sul (PUCRS)
Repositorio:Revista FAMECOS: Mídia cultura e tecnologia
Idioma:portugués
OAI Identifier:oai:ojs.revistaseletronicas.pucrs.br:article/14206
Acceso en línea:https://revistaseletronicas.pucrs.br/revistafamecos/article/view/14206
Access Level:acceso abierto
Palabra clave:Cosplay
Cosplayer
Subjectivity.
Media
cultura juvenil
Cultura juvenil
Mídia
Descripción
Sumario: This paper is part of a broader research named "Comunicação, consumo e memória: Cosplay e culturas juvenis" (free translation: Communication, consumption and memory: Cosplay and youth cultures), an on-going study at the PPGCOM-ESPM-SP, and analyses the partial findings of an initial investigation conducted during the Anime Dreams 2012 festival, in the city of São Paulo. The reasons for carrying out the cosplay as well as the selection, the broadcast and the consume circuits of characters and narratives were mapped based on the machinist unconscious concept of Félix Guattari and on theories about youth culture and media. Interviews indicated processes of resistance and suggested alliances and interruptions among serialized and singularized subjectivities.