Athus: um framework para o desenvolvimento de jogos para TV Digital utilizando Ginga

Ginga, the Brazilian System of Digital TV middleware, has gained international importance, being adopted by several countries in South America and become a ITU recommendation for IPTV. Thus, the digital signal will be received by most televisions, leading high-definition video and high-quality audio...

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Detalles Bibliográficos
Autor: Costa Segundo, Ricardo Mendes
Tipo de recurso: tesis de maestría
Estado:Versión publicada
Fecha de publicación:2011
País:Brasil
Institución:Universidade Federal da Paraíba (UFPB)
Repositorio:Biblioteca Digital de Teses e Dissertações da UFPB
Idioma:portugués
OAI Identifier:oai:repositorio.ufpb.br:tede/6059
Acceso en línea:https://repositorio.ufpb.br/jspui/handle/tede/6059
Access Level:acceso abierto
Palabra clave:Jogos
Ginga
Framework
SBTVD
TV Digital
Games
Digital TV
CNPQ::CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAO
Descripción
Sumario:Ginga, the Brazilian System of Digital TV middleware, has gained international importance, being adopted by several countries in South America and become a ITU recommendation for IPTV. Thus, the digital signal will be received by most televisions, leading high-definition video and high-quality audio to viewers, but also the possibility to interact with television applications. The possibilities of interactivity are many: surveys, monitoring statistics at sport events, and additional information about soap operas and sitcoms, among others. In these applications, a type that may take place are the games, which are gaining prominence in the world market on multiple platforms. They have a character of entertainment and challenge, ranging from simple games, accessible to all, the more complex games geared toward experienced players. Create a tool that helps in the development of games for the Ginga becomes an important step to facilitate the production of games that can reach millions of persons not only in Brazil but in all countries that adopt the Brazilian standard. Therefore, this paper presents the Athus, a game development framework targeted for Digital Television. To achieve this, many studies were done on the various aspects of games, such as industry, production forms and categories, and also a research on the production of games for digital TV in Brazil and worldwide. During the work is shown how the games can be used on the platform Ginga, the construction and use of the framework and the results obtained with its use (and games developed tests to programmers).