Real-time aircraft radar simulator for a navy training system

A real-time aircraft radar simulation applied in naval training is presented. The implemented algorithm works on a 3D synthesized environment, described by large sets of polygons - a typical scene can have a million of triangles - and the lobe is discretized with a cluster of rays. The radar display...

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Detalles Bibliográficos
Autores: D'amato, Juan Pablo, Garcia Bauza, Cristian Dario, Boroni, Gustavo Adolfo, Venere, Marcelo Javier
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2013
País:Argentina
Institución:Consejo Nacional de Investigaciones Científicas y Técnicas
Repositorio:CONICET Digital (CONICET)
Idioma:inglés
OAI Identifier:oai:ri.conicet.gov.ar:11336/180828
Acceso en línea:http://hdl.handle.net/11336/180828
Access Level:acceso abierto
Palabra clave:AIRCRAFT RADAR SIMULATION
GEOMETRIC ALGORITHMS
TRAINING
https://purl.org/becyt/ford/1.2
https://purl.org/becyt/ford/1
Descripción
Sumario:A real-time aircraft radar simulation applied in naval training is presented. The implemented algorithm works on a 3D synthesized environment, described by large sets of polygons - a typical scene can have a million of triangles - and the lobe is discretized with a cluster of rays. The radar display is recreated solving fast ray-polygon intersections (a variation of Ray-Shooting), and mapping them on the screen. This work proposes a new polygonal simplification method and a geometric classification algorithm in order to solve the intersections efficiently. This methodology leads to high fidelity images and real-time radar simulation, which operates at the specified 15 revolutions per minute rate. The results were tested with trained aircraft pilots. © 2010 Wiley Periodicals, Inc.