NEVER ODD OR EVEN. Una maniobra de posicionamiento. Entre el cómic y la vídeo instalación

[EN] This article analyzes various disciplinary crosses between the comic format and the multi‐screen video installation “NEVER ODD OR EVEN. A positioning maneuver” (2016). We use a hybrid methodology of artistic practice as research, in which we resort to theoretical texts, artistic works and to th...

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Detalhes bibliográficos
Autor: Artero Flores, Javier
Tipo de documento: artigo
Data de publicação:2021
País:España
Recursos:Universitat Politècnica de València (UPV)
Repositório:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
Idioma:espanhol
OAI Identifier:oai:riunet.upv.es:10251/165187
Acesso em linha:https://riunet.upv.es/handle/10251/165187
Access Level:Acceso aberto
Palavra-chave:Videoinstallation
Multiscreen
Loop
Comic
Narration
Event
Videoart
Videoinstalación
Multipantalla
Bucle
Cómic
Narración
Acontecimiento
Videoarte
Descrição
Resumo:[EN] This article analyzes various disciplinary crosses between the comic format and the multi‐screen video installation “NEVER ODD OR EVEN. A positioning maneuver” (2016). We use a hybrid methodology of artistic practice as research, in which we resort to theoretical texts, artistic works and to the work of artistic research in constant feedback. Through this study, our objective is to point out the ways that audiovisuals take to generate stories in the absence of events. Finally, these analyzes lead us to point out narrative strategies characteristic of the graphic novel in the videographic work of artistic research, such as the use of the loop and a consequent thematization of the temporal parameter.