The crowd in requirements engineering: the landscape and challenges
(c) 2017 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of a...
| Autores: | , , , , , , , , , , |
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| Tipo de recurso: | artículo |
| Fecha de publicación: | 2017 |
| País: | España |
| Institución: | Universitat Politècnica de Catalunya (UPC) |
| Repositorio: | UPCommons. Portal del coneixement obert de la UPC |
| Idioma: | inglés |
| OAI Identifier: | oai:upcommons.upc.edu:2117/104307 |
| Acceso en línea: | https://hdl.handle.net/2117/104307 https://dx.doi.org/10.1109/MS.2017.33 |
| Access Level: | acceso abierto |
| Palabra clave: | Software engineering Object-oriented programming (Computer science) Software development Context awareness Monitoring Context modeling Stakeholders Crowdsourcing Enginyeria de programari Programació orientada a l'objecte (Informàtica) Àrees temàtiques de la UPC::Informàtica::Enginyeria del software |
| Sumario: | (c) 2017 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works. |
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