Making interaction with virtual reality accessible
Accessibility in immersive media is a relevant research topic, still in its infancy. This article explores the appropriateness of two rendering modes (fixed-positioned and always-visible) and two guiding methods (arrows and auto-positioning) for subtitles in 360º video. All considered conditions hav...
| Autores: | , , |
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| Formato: | artículo |
| Fecha de publicación: | 2020 |
| País: | España |
| Recursos: | Universitat Autònoma de Barcelona |
| Repositorio: | Dipòsit Digital de Documents de la UAB |
| Idioma: | inglés |
| OAI Identifier: | oai:ddd.uab.cat:203753 |
| Acesso em linha: | https://ddd.uab.cat/record/203753 https://dx.doi.org/urn:doi:10.1017/S0890060419000362 |
| Access Level: | acceso abierto |
| Palavra-chave: | Virtual reality 360º videos Human computer interaction Subtitles Accessibility |
| Resumo: | Accessibility in immersive media is a relevant research topic, still in its infancy. This article explores the appropriateness of two rendering modes (fixed-positioned and always-visible) and two guiding methods (arrows and auto-positioning) for subtitles in 360º video. All considered conditions have been implemented and integrated in an end-to-end platform (from production to consumption) for their validation and evaluation. A pilot study with end-users has been prepared and conducted with the goals of determining the preferred options by users, the options that results in a higher presence, and of gathering extra valuable feedback from end-users. The obtained results reflect that, for the considered 360º content types, always-visible subtitles are more preferred by viewers and received better results in the presence questionnaire than the fixed-positioned subtitles. Regarding guiding methods, participants preferred arrows over auto-positioning, because arrows were considered more intuitive and easy to follow and reported better results in the presence questionnaire |
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